PermanentEffects adds Effects for a specific duration by a command or infinite untill you remove it again!
Some Examples are:
- add permanent saturation as premium perk
- add jump or speed boost for a second on a pressureplate with a commandblock, as a jump pad
- give someone all good effects including: speed, jump, saturation, nightvision, health, harm
- Supports Effects, that stay after a player died or rejoined, e.g. as a perk for donators etc.!
- Supports Effects, that last a specified time, e.g. only 1 second for a jump pad.
- Feature to apply all good or all bad effects at the same time
- Force higher Levels than possible normally e.g. 'Jump Boost Level 50'
- Only one command
- Two Simple permissions
Syntax: /e [player] <effect> [level] [time in seconds]
Effects.self to change your own (just don't use the [player] argument)
Effects.other to change the effects of other players
Set 'updateinfo' to true if you want to get notificated, if there is a new version available (true by default)!
1.0
- initial release